This tool draws on a custom Stationeers LED canvas. This was generated using the Hash Collision code, for a 16x11 grid.
Note that the screen was wired in byte-order, numbered from right-to-left. i.e. the top-right LED is zero, and the top-left LED is 15.
The easiest way to label them was from behind.
In Decimal mode, pink and purple are disabled. Duodecimal is also supported, although it is harder to read.
Load code from Clipboard will attempt to detect which you used by length. Load image from file will use whichever base you selected.
I tried using hex, but the last two columns don't light properly, which implies either IC10 only supports about 52-56 bits (not 64), or more likely that I've made a mistake.